– DiPET: Distributed Stream Processing on Fog and Edge via Transprecise Computing
We investigate models and techniques that enable distributed stream processing applications to seamlessly span and redistribute across fog and edge computing systems. The goal is to utilize devices dispersed through the network that are geographically closer to users to reduce network latency and to increase the available network bandwidth.
– Tranprecise GPU Computing (RAPID)
– Transprecise Multi-Physics Simulation
– Transprecise Graph Processing